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Unit Test Definitions -

  • Def#1:In computer programming, a unit test is a method of testing the correctness of a particular module of source code. The idea is to write test cases for every non-trivial function or method in the module so that each test case is separate from the others if possible.
  • Def#2:In computer programming, a unit test is a procedure used to validate that a particular module of source code is working properly. The procedure is to write test cases for all functions and methods so that whenever a change causes a regression, it can be quickly identified and fixed. Ideally, each test case is separate from the others; constructs such as mock objects can assist in separating unit tests. This type of testing is mostly done by the developers and not by end-users.

Why unit test is necessary -

The goal of unit testing is to isolate each part of the program and show that the individual parts are correct. Unit testing provides a strict, written contract that the piece of code must satisfy. With effective unit test, we can:
Facilitates change
Unit testing allows the programmer to refactor code at a later date, and make sure the module still works correctly (i.e. regression testing). This provides the benefit of encouraging programmers to make changes to the code since it is easy for the programmer to check if the piece is still working properly. A good set of unit test cases makes sure that every line of code in the module executes.
Simplifies integration
Unit testing helps eliminate uncertainty in the units themselves and can be used in a bottom-up testing style approach. By testing the parts of a program first and then testing the sum of its parts, integration testing becomes much easier.
Documentation
Unit testing provides a sort of "living document". Clients and other developers looking to learn how to use the module can look at the unit tests to determine how to use the module to fit their needs and gain a basic understanding of the API.
Separation of interface from implementation
Because some classes may have references to other classes, testing a class can frequently spill over into testing another class. A common example of this is classes that depend on a database: in order to test the class, the tester often writes code that interacts with the database. This is a mistake, because a unit test should never go outside of its own class boundary. As a result, the software developer abstracts an interface around the database connection, and then implements that interface with their own mock object. This results in loosely coupled code, minimizing dependencies in the system.

Unit Testing is often associated with Extreme Programming.
Resources for unit test -
  • Parasoft Jtest ®
    An automated Java unit testing and coding standard analysis product. It automatically generates and executes JUnit tests for instant verification, and allows users to extend these tests. In addition, it checks whether code follows over 500 coding standard rules and automatically corrects violations of over 200 rules.
  • CppUnit
    CppUnit is a C++ unit testing framework. It started its life as a port of JUnit to C++ by Michael Feathers.
  • dotunit
    dotunit is a port of JUnit (www.junit.org) to the Microsoft .net platform. This testing framework allows for automated unit and functional tests which are vital for refactoring and regression testing.
  • JsUnit
    JsUnit is a simple framework to write repeatable tests in JavaScript. It is an instance of the xUnit architecture for unit testing frameworks. JsUnit is a port of JUnit 3.8.1 originally written by Erich Gamma and Kent Beck. It covers the core system and the examples.
  • HtmlUnit
    HtmlUnit is a java unit testing framework for testing web based applications. It is similar in concept to httpunit but is very different in implementation. Which one is better for you depends on how you like to write your tests. HttpUnit models the http protocol so you deal with request and response objects. HtmlUnit on the other hand, models the returned document so that you deal with pages and forms and tables.
  • HttpUnit
    Written in Java, HttpUnit emulates the relevant portions of browser behavior, including form submission, JavaScript, basic http authentication, cookies and automatic page redirection, and allows Java test code to examine returned pages either as text, an XML DOM, or containers of forms, tables, and links.
  • PerlUnit
    PerlUnit is a clone of JUnit for perl code unit test.
  • JUnit
    JUnit is a simple framework to write repeatable tests. It is an instance of the xUnit architecture for unit testing frameworks.

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How unit test is done -
  • Owner
    Typically, programmers (developers) should be the owner of Unit Test.

  • Test Techniques
    Both conventionally and as a well accepted industry practice, unit testing is conducted in an automated environment through the use of a third party supplied component or framework. However, one reputable organization, the IEEE, prescribes neither an automated nor a manual approach. A manual approach to unit testing may employ a step-by-step instructional document. Nevertheless, the objective in unit testing is to isolate a unit and validate its correctness. Automation is much more efficient for achieving this, and enables the many benefits listed in this article. In fact, manual unit testing is arguably a form of integration testing and thus precludes the achievement of most (if not all) of the goals established for unit testing.
    To fully realize the effect of isolation, the unit or code body subjected to the unit test is executed within a framework outside of its natural environment, that is, outside of the product or calling context for which it was originally created. Testing in an isolated manner has the benefit of revealing unnecessary dependencies between the code being tested and other units or data spaces in the product. These dependencies can then be eliminated through refactoring, or if necessary, re-design.
    Using a unit testing framework, the developer codifies criteria into the unit test to verify the correctness of the unit under test. During execution of the unit test(s), the framework logs test cases that fail any criterion. Many frameworks will also automatically flag and report in a summary these failed test cases. Depending upon the severity of a failure, the framework may halt subsequent testing.
    As a consequence, unit testing is traditionally a motivator for programmers to create decoupled and cohesive code bodies. This practice promotes healthy habits in software development. Design patterns, unit testing, and refactoring often work together so that the most ideal solution may emerge.
  • Tips for Unit Test
    Unit-testing will not catch every error in the program. By definition, it only tests the functionality of the units themselves. Therefore, it will not catch integration errors, performance problems or any other system-wide issues. In addition, it may not be easy to anticipate all special cases of input the program unit under study may receive in reality. Unit testing is only effective if it is used in conjunction with other software testing activities.
    It is unrealistic to test all possible input combinations for any non-trivial piece of software. A unit test can only show the presence of errors; it cannot show the absence of errors.


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